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	<title>Nobien</title>
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	<link>http://blog.nobien.net</link>
	<description>A nerd blog about nerdy things by ... nerdy guys?</description>
	<pubDate>Tue, 24 Jun 2008 02:11:55 +0000</pubDate>
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		<title>Brewing and Flash</title>
		<link>http://blog.nobien.net/2008/06/23/brewing-and-flash/</link>
		<comments>http://blog.nobien.net/2008/06/23/brewing-and-flash/#comments</comments>
		<pubDate>Tue, 24 Jun 2008 02:11:55 +0000</pubDate>
		<dc:creator>Marc</dc:creator>
		
		<category><![CDATA[Beer]]></category>

		<guid isPermaLink="false">http://blog.nobien.net/?p=69</guid>
		<description><![CDATA[Out of curiosity, how many Flash/Flex/Designer/Developers, whatevers, out there brew their own beer? Both Matt and I brew beer and definitely enjoy all things beer related. This question comes after watching "The American Brew," a DVD that I picked up at the American Crafter Brew Fest here in Boston.
I think the number mentioned in this [...]]]></description>
			<content:encoded><![CDATA[<p>Out of curiosity, how many Flash/Flex/Designer/Developers, whatevers, out there brew their own beer? Both Matt and I brew beer and definitely enjoy all things beer related. This question comes after watching "<a href="http://www.herestobeer.com/beer_basics/history_of_beer.aspx" onclick="javascript:urchinTracker ('/outbound/article/www.herestobeer.com');">The American Brew</a>," a DVD that I picked up at the American Crafter Brew Fest here in Boston.<br />
I think the number mentioned in this movie was that over 500,000 American's brew their own beer. So I ask how much of that number is populated by our community. </p>
<p>Also, should you reply to this ... let us know what you're brewing. I for one am currently fermenting an <strong>Imperial Stout</strong> and an <strong>ESB</strong>. Pretty stoked on the Stout.</p>
<p>Lastly, although I haven't decided if I'm going to go, I think it's awesome that <a href="http://www.flashontap.com/fot/fot.html" onclick="javascript:urchinTracker ('/outbound/article/www.flashontap.com');">Flash on Tap</a> popped up and that Keith and Chris (fellow Bostonians) are kicking up the Boston pride by naming a local Flash Convention after Boston's favorite crutch. There is an excellent line up of speakers, and I hope there will be a terrific turn out.</p>
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		<item>
		<title>AS3 Game Development Anyone?</title>
		<link>http://blog.nobien.net/2008/06/12/as3-game-development-anyone/</link>
		<comments>http://blog.nobien.net/2008/06/12/as3-game-development-anyone/#comments</comments>
		<pubDate>Thu, 12 Jun 2008 20:01:34 +0000</pubDate>
		<dc:creator>Marc</dc:creator>
		
		<category><![CDATA[Actionscript 3]]></category>

		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://blog.nobien.net/?p=68</guid>
		<description><![CDATA[I'm going to start tooling around with game development in AS3. Oh trouble is, I'm not sure where to start. Does anyone have any nice sites/blog entries/tutorials on game design and architecture that they'd like to point me to? It'd also be nice to have a decent list of things to check out when someone, [...]]]></description>
			<content:encoded><![CDATA[<p>I'm going to start tooling around with game development in AS3. Oh trouble is, I'm not sure where to start. Does anyone have any nice sites/blog entries/tutorials on game design and architecture that they'd like to point me to? It'd also be nice to have a decent list of things to check out when someone, like myself, decides to get into game development, or needs help figuring something out.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.nobien.net/2008/06/12/as3-game-development-anyone/feed/</wfw:commentRss>
		</item>
		<item>
		<title>AIR Create-Modify-Reuse</title>
		<link>http://blog.nobien.net/2008/05/26/air-create-modify-reuse/</link>
		<comments>http://blog.nobien.net/2008/05/26/air-create-modify-reuse/#comments</comments>
		<pubDate>Mon, 26 May 2008 23:45:40 +0000</pubDate>
		<dc:creator>Marc</dc:creator>
		
		<category><![CDATA[AIR]]></category>

		<category><![CDATA[Actionscript 3]]></category>

		<category><![CDATA[Books]]></category>

		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://blog.nobien.net/?p=67</guid>
		<description><![CDATA[Back on the 25th of April, I posted a little something about us (Matt &#038; me ... and Toddly Anderson) releasing a certain book entitled Adobe AIR, Create-Modify-Reuse, published by Wiley &#038; Sons.
Well, at that time, MXNA was down, so only a few regular viewers saw it. So I figured I'd just throw it out [...]]]></description>
			<content:encoded><![CDATA[<p>Back on the 25th of April, I posted a little something about us (Matt & me ... and <a href="http://www.custardbelly.com/blog/" target="new" onclick="javascript:urchinTracker ('/outbound/article/www.custardbelly.com');">Toddly Anderson</a>) releasing a certain book entitled <a href="http://www.amazon.com/Adobe-AIR-Create-Modify-Programmer/dp/0470182075/002-0497366-7052004?SubscriptionId=1YNZ339ZCHHAKYFSY702" target="new" onclick="javascript:urchinTracker ('/outbound/article/www.amazon.com');">Adobe AIR, Create-Modify-Reuse</a>, published by Wiley & Sons.</p>
<p>Well, at that time, MXNA was down, so only a few regular viewers saw it. So I figured I'd just throw it out there again that our book came out. It's a book featuring eleven applications that you can use "out of the box" and hopefully use to create your own rendition using Adobe Flex 3 and AIR. If you do create your own app based on ours, or found the book useful in guiding your own creation, we encourage you to tell us about it.</p>
<p>Also, you should pick up the <a href="http://www.amazon.com/gp/product/0596529856/ref=s9subs_c2_img1-2871_p?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=center-2&pf_rd_r=17QQMBQ720TS6T3W2QPM&pf_rd_t=101&pf_rd_p=278240301&pf_rd_i=507846" onclick="javascript:urchinTracker ('/outbound/article/www.amazon.com');">Flex 3 Cookbook</a> by friends Josh Noble and Toddly Anderson (again). Another book (that will be awesome) is <a href="http://www.amazon.com/Adobe-AIR-Action-Joseph-Lott/dp/1933988487/ref=sr_1_6?ie=UTF8&s=books&qid=1211845320&sr=1-6" target="new"  onclick="javascript:urchinTracker ('/outbound/article/www.amazon.com');">Adobe AIR in Action</a> and was written by my old co-workers Joey Lott, Katheryn Rotondo, Sam Ahn and Ash Atkins (also the tech-editor of our book).</p>
<p>So now that you're about $80 in the hole, I'll let you be.</p>
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		</item>
		<item>
		<title>[BOSTON] New dev/design career anyone?</title>
		<link>http://blog.nobien.net/2008/05/16/boston-new-designdevelopment-career-anyone/</link>
		<comments>http://blog.nobien.net/2008/05/16/boston-new-designdevelopment-career-anyone/#comments</comments>
		<pubDate>Fri, 16 May 2008 15:16:19 +0000</pubDate>
		<dc:creator>Marc</dc:creator>
		
		<category><![CDATA[Actionscript 2]]></category>

		<category><![CDATA[Actionscript 3]]></category>

		<category><![CDATA[Design]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://blog.nobien.net/?p=65</guid>
		<description><![CDATA[ The company I work for, Almighty (almightyboston.com), is looking for that special someone. 
What would make that ideal 'special someone?' A designer / developer who has a couple years of experience. Knows AS2/OOP (AS3 preferred). Has some design chops. Would absolutely love to work on projects that involve animation, video, coding, design, the works. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.nobien.net/images/almightyLogo.png" alt="ALMIGHTY" align="right" /> The company I work for, <a href="http://www.almightyboston.com" target="new" onclick="javascript:urchinTracker ('/outbound/article/www.almightyboston.com');">Almighty (almightyboston.com)</a>, is looking for that special someone. </p>
<p>What would make that ideal 'special someone?' A designer / developer who has a couple years of experience. Knows AS2/OOP (AS3 preferred). Has some design chops. Would absolutely love to work on projects that involve animation, video, coding, design, the works. Knows what it takes to be a sandwich artist. </p>
<p>Email me if you're interested. marc [at] nobien.net.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>To Google &#038; Yahoo!: Please Distribute Map APIs for Developers Who Dont Use the Flex SDK!</title>
		<link>http://blog.nobien.net/2008/05/15/to-google-yahoo-please-distribute-map-apis-for-developers-who-dont-use-flex/</link>
		<comments>http://blog.nobien.net/2008/05/15/to-google-yahoo-please-distribute-map-apis-for-developers-who-dont-use-flex/#comments</comments>
		<pubDate>Thu, 15 May 2008 15:12:57 +0000</pubDate>
		<dc:creator>Matt</dc:creator>
		
		<category><![CDATA[Rants]]></category>

		<guid isPermaLink="false">http://blog.nobien.net/?p=64</guid>
		<description><![CDATA[Dear Google &#38; Yahoo!,
In recent months both of you have released wonderful ActionScript libraries that allow us developers to access your mapping services. To have the same power (questionably more) as JavaScript developers is totally freakin' radical. What more can us developers ask for when giant companies give us code for free to use their [...]]]></description>
			<content:encoded><![CDATA[<p>Dear Google &amp; Yahoo!,</p>
<p>In recent months both of you have released wonderful ActionScript libraries that allow us developers to access your mapping services. To have the same power (questionably more) as JavaScript developers is totally freakin' radical. What more can us developers ask for when giant companies give us code for free to use their amazing services...well...for free! Unbelievable and inspiring.</p>
<p><span id="more-64"></span></p>
<p>However, while I am totally stoked to have this at my disposal, I am also very annoyed about something. What bothers me even more is that I can't figure out what this feeling is rooted in. Is it because I'm impatient? Is it because I'm concerned for the industry? Am I feeling forgotten about? I'm not so sure yet. But I do know one thing, and that is both mapping API's you have released are described as being for Flash. And I'm sure I'm not the only person that saw this and got excited, only to find out that the API's really are only meant to be used with Flex. Sure, Flex is Flash you say! But Flash is also not Flex.</p>
<p>Ok, so whats the big deal you ask? Flex is great, right? Right! So don't get me wrong, I freakin' love Flex. But I also love plain old Flash too! Don't you? Ok, so maybe you don't, but a lot of people do. And ok, so you say there's at least one way to <a href="http://www.zeuslabs.us/2008/02/12/yahoo-actionscript-3-maps-api-in-flash-cs3/" target="_blank" onclick="javascript:urchinTracker ('/outbound/article/www.zeuslabs.us');">"hack" the SWC file to get it to work in a non-Flex SWF file</a>. And I quote "hack" because I felt really dirty doing it, even though it was someone at Yahoo! who explained how to do it. In fact, I did this on a <a href="http://www.playtheopenroad.com/" target="_blank" onclick="javascript:urchinTracker ('/outbound/article/www.playtheopenroad.com');">recent project</a> at work. It came out pretty good, but c'mon, what a joke! That's no way for a developer to have to write code!</p>
<p>What is the reason for this? Yahoo!, I know for sure you're not utilizing the Flex framework for anything in your API because it works if you "hack" it into a non-Flex SWF. Google, I'm only assuming the same is true for your API. So this begs a question that I'm guessing anyone can safely formulate themselves.</p>
<p>Certainly there are probably other reasons you've only released a Flex SWC, but what the hell are they? Lack of resources? I doubt that. More code security? ActionScript can't be more sensitive than JavaScript. Laziness? Possible. Apathy? Who knows. Maybe I'm just a whining minority in that I'm primarily a FlashDevelop/CS3 user. I hardly ever write code in CS3, but I love the ability to create custom artwork for particular views, components, etc. and write my hinted, OOP code in FlashDevelop. Will I ever see the day that I can easily use your map API's without having to use the Flex SDK or Flex Builder?</p>
<p>But I digress. Hopefully I'm speaking for some other developers out there, and I'll certainly live if this never happens. But what gives guys?</p>
<p>Annoyed developer,<br />
Matt</p>
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			<wfw:commentRss>http://blog.nobien.net/2008/05/15/to-google-yahoo-please-distribute-map-apis-for-developers-who-dont-use-flex/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Duplicate a DisplayObject as a BitMap</title>
		<link>http://blog.nobien.net/2008/05/14/duplicate-a-displayobject-as-a-bitmap/</link>
		<comments>http://blog.nobien.net/2008/05/14/duplicate-a-displayobject-as-a-bitmap/#comments</comments>
		<pubDate>Wed, 14 May 2008 10:35:12 +0000</pubDate>
		<dc:creator>Marc</dc:creator>
		
		<category><![CDATA[Actionscript 3]]></category>

		<category><![CDATA[Flash]]></category>

		<category><![CDATA[Flex]]></category>

		<category><![CDATA[Snippets]]></category>

		<guid isPermaLink="false">http://blog.nobien.net/?p=63</guid>
		<description><![CDATA[In working on a project, I created a simple utility class that has this public static method. This basically takes a DisplayObject, copies it, and adds it to a new Sprite which is then returned to the caller. Simple enough. I'm sure this can be refined or done a different way, so have at it.
public [...]]]></description>
			<content:encoded><![CDATA[<p>In working on a project, I created a simple utility class that has this public static method. This basically takes a DisplayObject, copies it, and adds it to a new Sprite which is then returned to the caller. Simple enough. I'm sure this can be refined or done a different way, so have at it.</p>
<pre code="actionscript">public static function duplicateImageAsSprite( original:DisplayObject ):Sprite
{
    var bitmapData:BitmapData = new BitmapData( original.width , original.height ,
        true , 0x000000 );
    bitmapData.draw( original as IBitmapDrawable );

    var bitmap:Bitmap = new Bitmap( bitmapData );

    var returnSprite:Sprite = new Sprite();
    returnSprite.addChild( bitmap as DisplayObject );

    return returnSprite;
}
</pre>
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