Archive for the ‘ActionScript 3’ Category
Friday, September 11th, 2009
The latest project I've been working on at Rokkan has been umbro.com. When the project first came to us there was quite a bit of discussion over what technology to use, specifically HTML vs. Flash. The client, naturally, was concerned about SEO but also wanted a nice "rich" experience. Sure, ...
Posted in ActionScript 3, JavaScript, Server Side Scripting | 6 Comments »
Wednesday, June 3rd, 2009
So I have this dilemma. It's unbelievably frustrating. I want to believe a feasible workaround exists, but after hours of messing around, I couldn't come up with anything. Allow me to explain, maybe some of you have an idea of what to do.
I'm working on a Flash site that needs ...
Posted in ActionScript 3, Flash | 8 Comments »
Monday, June 1st, 2009
2K Games and Rokkan launched the Mafia II website today. Very heavy experience with lots of HD video. Pretty cool stuff. Keep an eye out for new chapters to be rolled out in the near future. Shouts to Charles, Faisal, Errol, Bryan, Andy, Kat, Jessica and Mat for doing a ...
Posted in ActionScript 3, Flash, Video Games | No Comments »
Thursday, February 5th, 2009
I haven't posted in months for good reason. I've been involved in a pretty large project at Almighty that led to many late nights. All in all though, the end product turned out to be pretty awesome. I'll post something more on it later. Until then, I hope to ...
Posted in ActionScript 3, Snippets | 4 Comments »
Wednesday, January 14th, 2009
So I have this issue that I just can't seem to figure out. The Flash Player keeps throwing a Type Coercion Failed error at runtime. Usually when this error pops up I have no problem figuring it out because its usually two different object types. However, in this case, this ...
Posted in ActionScript 3, Flash | 15 Comments »
Tuesday, November 18th, 2008
A coworker of mine recently introduced me to the monostate pattern. At first I was like "wtf is that?". I had never heard of that pattern before. He is of the opinion that the monostate pattern is far better than the singleton pattern. I had no opinion on the subject ...
Posted in ActionScript 3, Design Patterns | 13 Comments »