
<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: AS2/OOP OSX Editors?</title>
	<atom:link href="http://blog.nobien.net/2007/08/28/as2oop-osx-editors/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.nobien.net/2007/08/28/as2oop-osx-editors/</link>
	<description>A nerd blog about nerdy things by ... nerdy guys?</description>
	<lastBuildDate>Tue, 11 Oct 2011 21:59:52 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.3</generator>
	<item>
		<title>By: Josh Buhler</title>
		<link>http://blog.nobien.net/2007/08/28/as2oop-osx-editors/comment-page-1/#comment-2935</link>
		<dc:creator>Josh Buhler</dc:creator>
		<pubDate>Wed, 29 Aug 2007 14:05:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nobien.net/2007/08/28/as2oop-osx-editors/#comment-2935</guid>
		<description>Not sure where I could help you find a &quot;Marc&quot; to buy, but for my AS2, I&#039;m using Eclipse w/ FDT.

It works pretty good, and like Nate said, you probably just need to adjust your classpaths &amp; core libraries to get the code hinting working.

One thing about FDT though is that it&#039;s great for when you&#039;ll be on one project for a while. But once you start working on multiple projects, and creating them more often, it&#039;s not that nice anymore. Creating a new AS2 project is a lot more work than it really should be.

For AS3 though, nothing beats FlexBuilder.</description>
		<content:encoded><![CDATA[<p>Not sure where I could help you find a &#8220;Marc&#8221; to buy, but for my AS2, I&#8217;m using Eclipse w/ FDT.</p>
<p>It works pretty good, and like Nate said, you probably just need to adjust your classpaths &amp; core libraries to get the code hinting working.</p>
<p>One thing about FDT though is that it&#8217;s great for when you&#8217;ll be on one project for a while. But once you start working on multiple projects, and creating them more often, it&#8217;s not that nice anymore. Creating a new AS2 project is a lot more work than it really should be.</p>
<p>For AS3 though, nothing beats FlexBuilder.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Marc</title>
		<link>http://blog.nobien.net/2007/08/28/as2oop-osx-editors/comment-page-1/#comment-2934</link>
		<dc:creator>Marc</dc:creator>
		<pubDate>Wed, 29 Aug 2007 09:59:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nobien.net/2007/08/28/as2oop-osx-editors/#comment-2934</guid>
		<description>Wow .. Thanks for the response.  Parallels seems like the best way to go, unfortunately I&#039;m on a PPC based G5.  I may end up buying a MacBook or MacBook Pro.  Todd Anderson has one and seems to really like it.  Maybe I can run a &quot;buy Marc a Mac&quot; fun-raiser like &lt;a href=&quot;http://www.rockonflash.com/blog/?p=66&quot; target=&quot;new&quot; rel=&quot;nofollow&quot;&gt;John Grden&lt;/A&gt;.  I&#039;ll take a look at smultron too.</description>
		<content:encoded><![CDATA[<p>Wow .. Thanks for the response.  Parallels seems like the best way to go, unfortunately I&#8217;m on a PPC based G5.  I may end up buying a MacBook or MacBook Pro.  Todd Anderson has one and seems to really like it.  Maybe I can run a &#8220;buy Marc a Mac&#8221; fun-raiser like <a href="http://www.rockonflash.com/blog/?p=66" target="new" rel="nofollow">John Grden</a>.  I&#8217;ll take a look at smultron too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike</title>
		<link>http://blog.nobien.net/2007/08/28/as2oop-osx-editors/comment-page-1/#comment-2933</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 29 Aug 2007 04:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nobien.net/2007/08/28/as2oop-osx-editors/#comment-2933</guid>
		<description>I gave up on SEPY for the same reason, but I did like its drag-drop imports, and interface generation to a class template. 
I&#039;ve since moved on to FD3, but our mac based developer is in the same boat you are. Only thing I can suggest (not being a mac user myself) is to run FD2/3 in VM environment? Not sure what it would do to your compile speeds though.</description>
		<content:encoded><![CDATA[<p>I gave up on SEPY for the same reason, but I did like its drag-drop imports, and interface generation to a class template.<br />
I&#8217;ve since moved on to FD3, but our mac based developer is in the same boat you are. Only thing I can suggest (not being a mac user myself) is to run FD2/3 in VM environment? Not sure what it would do to your compile speeds though.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ian</title>
		<link>http://blog.nobien.net/2007/08/28/as2oop-osx-editors/comment-page-1/#comment-2931</link>
		<dc:creator>ian</dc:creator>
		<pubDate>Wed, 29 Aug 2007 03:27:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nobien.net/2007/08/28/as2oop-osx-editors/#comment-2931</guid>
		<description>I actually use parallels in order to use FD3, I wish it was more direct, but you can share a directory across the 2 OS&#039;s, still use FD in windows, and compile/edit in osx flash (or back in win for that matter).  I don&#039;t think theres anything good in osx for as2, nothing that can live up to FD anyway.</description>
		<content:encoded><![CDATA[<p>I actually use parallels in order to use FD3, I wish it was more direct, but you can share a directory across the 2 OS&#8217;s, still use FD in windows, and compile/edit in osx flash (or back in win for that matter).  I don&#8217;t think theres anything good in osx for as2, nothing that can live up to FD anyway.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Raman Pfaff</title>
		<link>http://blog.nobien.net/2007/08/28/as2oop-osx-editors/comment-page-1/#comment-2930</link>
		<dc:creator>Raman Pfaff</dc:creator>
		<pubDate>Wed, 29 Aug 2007 03:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nobien.net/2007/08/28/as2oop-osx-editors/#comment-2930</guid>
		<description>Have you taken a look at Smultron? It is a very basic text editor but has code hinting of a sort, color coding, etc. Might be worth a look.

http://smultron.sourceforge.net/</description>
		<content:encoded><![CDATA[<p>Have you taken a look at Smultron? It is a very basic text editor but has code hinting of a sort, color coding, etc. Might be worth a look.</p>
<p><a href="http://smultron.sourceforge.net/" rel="nofollow">http://smultron.sourceforge.net/</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nate</title>
		<link>http://blog.nobien.net/2007/08/28/as2oop-osx-editors/comment-page-1/#comment-2929</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Wed, 29 Aug 2007 03:00:19 +0000</pubDate>
		<guid isPermaLink="false">http://blog.nobien.net/2007/08/28/as2oop-osx-editors/#comment-2929</guid>
		<description>Id stick with fdt. You probably need to set your class paths and make sure your core library is set up. Perhaps you can provide some more information? Id be down with helping out.</description>
		<content:encoded><![CDATA[<p>Id stick with fdt. You probably need to set your class paths and make sure your core library is set up. Perhaps you can provide some more information? Id be down with helping out.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

